Wager Large and Gain Small playing Craps

by Ali on November 20th, 2016

[ English ]

If you commit to using this approach you must have a very large bankroll and incredible discipline to leave when you accrue a small success. For the purposes of this material, a sample buy in of $2,000 is used.

The Horn Bet numbers are not always judged the "winning way to wager" and the horn bet itself carries a casino advantage well over twelve percent.

All you are gambling is five dollars on the pass line and a single number from the horn. It doesn’t matter whether it’s a "craps" or "yo" as long as you gamble it consistently. The Yo is more prominent with people using this scheme for obvious reasons.

Buy in for $2,000 when you approach the table but put only $5.00 on the passline and one dollar on either the 2, 3, 11, or 12. If it wins, awesome, if it loses press to $2. If it loses again, press to four dollars and continue on to $8, then to $16 and after that add a $1.00 each subsequent bet. Each time you lose, bet the previous value plus an additional dollar.

Using this approach, if for example after fifteen tosses, the number you wagered on (11) has not been tosses, you surely should step away. Although, this is what could happen.

On the tenth toss, you have a sum of one hundred and twenty six dollars in the game and the YO at long last hits, you amass three hundred and fifteen dollars with a profit of one hundred and eighty nine dollars. Now is a perfect time to march away as it’s more than what you joined the table with.

If the YO doesn’t hit until the twentieth roll, you will have a complete investment of $391 and seeing as current action is at $31, you amass $465 with your gain of $74.

As you can see, employing this scheme with just a one dollar "press," your profit margin becomes tinier the longer you gamble on without hitting. This is why you should leave away once you have won or you must wager a "full press" again and then carry on with the $1.00 boost with each toss.

Carefully go over the numbers before you try this so you are very familiar at when this system becomes a non-winning adventure instead of a winning one.

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